Nadia grew up in South Africa, playing with dinosaur toys right alongside her Barbies, avoiding acacia thorns, and having yelling matches with hadedas (seriously, look them up). Raised on hand-me-down consoles, she realized making games might be even better than playing them.
Now based in the Netherlands, she’s our lead 3D artist, working across environments, props, and characters.
When not working, she’s usually busy making books, figures, furniture or picking up a new hobby for the week.
Works under her bunk bed. Always cold.