Company History

Possibly Pixels was founded in 2013 by Jelle Husson, Lieven Van den Audenaeren and Jeroen Wauters.
All of them previously worked together at the e-Media Research Lab of Group T in Leuven.
After years of working on several research projects about games and interactive applications,
they decided to found an independent studio to do client work and commercial projects.
Jelle Husson

Has always been passionate about 2D and 3D art.
After studying ICT, he worked as a developer on numerous projects and later started focusing on art & design again.
Has more than 10 years of experience with Unity3D, and is currently a guest lecturer at LUCA School of Arts's Game Design Program.
Likes DJ'ing and cooking.

Jelle died unexpectedly at the start of February. He will always remain part of our team.
Lieven Van den Audenaeren

A millennial and a digital native, always passionate about video games and computers.
Worked as a Unity3D developer in multiple projects over the last 10 years
and likes to think that Unity3D has no more secrets for him,
although the engine keeps on ever evolving.
Specializes currently as an AR/VR developer.
In his spare time, Lieven likes cycling and spending time with his daughter.
Jeroen Wauters

Having been playing videogames since he was 5
and making them since he was 15, he describes himself in one word as ‘gamer’, with ‘game developer’ as a close second.
Is a generalist rather than a specialist, with experience in
programming, design, 2D and 3D art and animation, and more.
When not making games, he is training the next generation of programmers as a lab teacher at KULeuven.
Likes Lego and animals (but not cat hair).